I am primarily a gameplay and camera programmer. There are a few things that make me a unique game developer. I like to keep things simple when working. If I find that a task is too difficult, I will start researching for a solution. If a task requires organization, I prefer to paper prototype it first. I also prefer to program fast to allow for rapid iteration of my work
Outside of game development, I am also do a lot of work in the following fields.
2D/Pixel art/Graphic Design
Currently, I am working as an independent developer on a new game project and I am available for contract work. Please refer to my resume for more information.